6.4.13

Dream Sequences


Mind Map






Commonly, dream sequences appear in many films to shed light on the psychical process of the dreaming character or give the audience a glimpse into the character's past. Other times major action takes place in dreams, allowing the filmmaker to explore infinite possibilities, as Michel Gondry demonstrates in The Science of Sleep. Harvard psychologist Deirdre Barrett points out in the book The Committee of Sleep that, while the main content of dream sequences is determined by the film's overall plot, visual details often reflect the individual dream experience of the screenwriter or director. For Hitchcock's Spellbound, Salvador Dali designed sharply angled sets inspired by his own dream space. Ingmar Bergman lit dream sequences in several films with a harsh glare of light which he says reflects his own nightmares (though most people's have dim light), and Orson Welles designed a scene of the trial to reflect the manner in which architecture constantly changed in his dreams. Films normally present dreams as a visually accessible or objectively observed space, a discrete environment in which characters exist and interact as they do in the world rather than restricting themselves to the subjective point of view a dream is normally experienced from in real life. In this way films succeed in presenting a coherent dreamed world alongside the diegetic reality of the film. Via transition from one to the next, a film establishes not only the boundaries but resonances between the two worlds. These resonances can reveal a character's subjective observations or desires without breaking away from the objective viewpoint of the narrator, camera, or director with which some theorist, such as Christian Metz, believe the viewer identifies.

In classic Hollywood, the wavy dissolve was the standard way to transition between reality and a dream; there would be a close-up of the character having the dream, which would begin shimmering as we crossed over from reality to fantasy. One of the most common contemporary transitions into a fantasy is to zoom in on a character's face and then spin around to the back of that character to reveal that he/she is now standing in an alternate reality. Perhaps the most common technique today is the post-reveal in which a character is shown in an awkward or unusual situation, the scene builds to an even more absurd or unusual situation, and then suddenly there is a cut to the character waking up.



Spellbound Dali Dream Sequence




Science of Sleep Michel Gondry







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